Happy Belated New Year!

Happy New Year! Hooray! Wait… What Month is it? The Middle of March? Well, this New Year’s message will be a little on the late side then. The last time we checked in was December, when we promoted the soundtrack for Time Stone, so here’s an update on what’s been going on for the past few months.


I’ve been going through a few big changes, mainly buying a house and starting a new job, which if you’ve done either of them, you will know that they’re both pretty big things and these have taken up most of my time for the past few months. But I’ve always had Scared Square Games ticking over in the back of my mind throughout.


Well, Time Stone has been received exceptionally well. It was featured on indiegames.com and had a lovely write up from Indie Statik. I’ve lost count of the number of Let’s Plays people have created for the game (I stopped counting after three) and the lovely comments in forums around the inter webs have been very humbling. I’d like to take this opportunity to say a big thank you to everyone that said something nice or posted something about Time Stone. You’ve really helped it reach as many people as possible and if you were one of those people, then THANK YOU!

Oh and also, WE WON AN AWARD! The annual AGS Awards took place last week and Time Stone took home the award for ‘Best Short Game’. We were thrilled! We were also nominated for ‘Best Puzzles’ and ‘Best Non-Player Character’ (for the Dragon). You can see us winning the award by clicking here. A big thank you to everyone that voted and to the AGS Community.


There’s a few things on the cards. The next thing I want to do is release Entrapment! I’ve been putting it off for too long, so you can expect to see that soon. After that? Well as I say, there are a few things on the table. Maybe a couple of free adventures, maybe a commercial title, maybe something totally non-adventure game related. I know that’s a lot of ‘maybe’s’, but I wouldn’t like to comitt to anything just yet. But what I will do is share a WIP screenshot from a game that I may or may not finish soon:


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